We are introducing a following changes to our fellow: Howler will be present during the day, and his scream attracts Virals to your position! Due to the debuff that his scream applies, it’s better to handle him from a distance! Yes, you heard it right! Now, you can repeat fights with Revenants at night to hoard loot! After completing the GRE Anomaly, it can be activated via the on-spot panel that will begin the encounter again, but this time with GRE Aberration, a stronger version of the previous enemy! Try it out and give yourself some challenge!Īfter Good Night Good Luck update Howler did not serve any purpose, and we did not want to leave him hanging for too long. Korek’s Charm will give players an increased damage, when the weapon is at 15% or less durability – balancing on the edge will give you an extra payoff! ![]() As you’ve might figured it out based on the weapons changes, we want to still make it useful by adding an unique modifier. Korek charm was always a big part of the game, proving its usefulness in The City. Since they are extremely powerful, there is a small chance for them to drop! Exotic weapons can be found in Pilgrim’s Outpost loot boxes, Daily/Weekly bounties loot boxes, Legend Levels Progression, and Replayable GRE Anomalies. Mods dismantling feature will help you receive some resources back and free a mod slot – you don’t need to wait to make your weapon slightly more powerful, you can improve your weapon every step now!Ī new weapon rarity is cherry on top! Exotic tier weapons will be distinguished by crimson red color, and increased damage and durability is not the only thing that comes in the package! Those items might have unique affixes like increased damage done if an attack hits the enemy’s head, a chance to deal double damage, a chance to deal double damage on POWER ATTACK, or a chance to stun enemies on attacks. Those are mostly simple weapons, but depending on the group of enemies you will face, the rarity of items might change! Keep in mind that price might be higher depending on lost durability.Įnemies dropping their weapons is next on our checklist! There will be a chance for enemies to drop weapon after being defeated, which gives you another trick in the sleeve in combat. Weapon Repair system is the first aspect we’ve taken into the consideration – we understood that there might be weapons you don’t want to let go easily and they are just trophies in your inventory – so you don’t need to rely on Korek’s Charm or keeping weapons hidden anymore – swing them as much as you like and visit your local Craftmaster to repair them with couple of original crafting resources and old world money. With the Community Update #3 we’ve taken weapons onto our workshop, and we are introducing a set of changes that will help Pilgrims diverse their arsenal ecosystem. This update kicks off the process of implementing all the features promised in the earlier Sneak Peek. It introduces improvements across the categories such as weapons, inventory, enemies, and missions. Playing it on Nightmare speaks for itselfs its harder as well you might turn it down a bit to easen it a bit.Community Update #3 is built around the players’ feedback, mostly submitted via the Community Ideas website feature. I saw a vid of a guy that had a powerful sword and like 30 UV flares trying one of the tougher hives at daytime, and he got killed at least 3 times and never cleared it, despite having killed tons of volatiles. Using the minimap to avoid roaming volatiles is still as easy as it was in the stock game, but there's times you can get hung up on the terrain and still attract them making jumping noises. You need to reapply the camo right after killing each volatile.ĭon't forget that going in when night starts also might give you a bit of time to get to a safe zone when done. ![]() ![]() ![]() Originally posted by -Axton-:So do the Virals keep spawning as long as you havent killed all the volatiles? I couldn't seem to clear a side mission in time before sunrise.Įasiest way is A) go in at night, preferably right as night starts to give you more time, B) use the camouflage skill to bypass having to deal with regular zombies, infected, and toads, and use a quiet weapon to kill the volatiles.
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